

It is unknown what the site had looked like during this beta testing time, for the only people that had access thereto were the Beta testers themselves, all of whom are marked by the Beta Tester Certificate the majority of people with this item are Moshi Monsters staff, showing that the website had staff prior to even being fully released. When the website released to the public, however, this likely changed as, on the 30th of April, 2008, with its public release, it was recorded to have changed. The first actual revision of, on the 14th of September, 2007, was composed of single and basic HTML text that asked anyone interested in trying the game out on release to input their email in a box soon after this, their YouTube channel was founded on Novem with the Moshi Monsters video tour and, after this, The Daily Growl was created, on the 21st of December, 2007. Prior to this, the game went through a public beta phase. Moshi Monsters officially launched to the public on April 16, 2008. On November 13, 2019, it was announced that Moshi Monsters would shut down at midday (GMT) on December 13, 2019. Some Moshlings are only available to Members because they require special seeds, and others with codes and certain events, etc. Players could also collect Moshlings, pets, which could be obtained by planting suitable seeds in your Moshling Garden in specific combinations as to attract them, by playing missions, through hatching Moshling eggs, or by purchasing special Moshi Monsters merchandise that comes with unique codes.

Daily Prize Quests were later introduced. The world contains many minigames and puzzles, which could be played in order to earn Rox, the in-game currency used to buy seeds, clothes, furniture and food for your monster. Moshi Monsters featured a paid subscription service in the form of a Membership, allowing purchasers access to Member-only locations and shops, obtain Member-only items, complete Super Moshi Missions, have access to a Moshling Zoo, expand their Home, etc.

Players could become Members for a monthly fee which expands their in-game abilities and accessibility, opening areas such as The Port. They had a Friends Tree and a Pinboard where they can exchange messages, though the content is regulated. Players can add additional extra rooms and can share with friends. Monster owners could select and customise their monster, play with them, take them shopping and decorate their room. Following success led to Mind Candy releasing a magazine, merchandise, and two music albums, both which earned Gold on the UK charts. I’ll publish one as soon as my midterms are done and I can get my head above the water again, but all the best till then.Moshi Monsters was an online game whose initial aim was that one could adopt, care and nurture for their very own monster in a virtual world of Moshi Monsters, made by Mind Candy. Something that I wanted to include here is a sort of monthly reflection/recommendation space, pulling out specific favourites and laughing at how ridiculous my combinations are (these aren’t playlists complied to make sense by the way! This is very much just my four-week thought process.). I can turn on March, for example, and instantly I’m back there, giving me the best opportunity to reflect on progress I’m making, as well as cherish smaller memories and moments in time that I would forget. It’s also a great way for me to reflect on what’s been going on month to month, and how I’m feeling. I fill each playlist with new releases, recommendations, top tracks from artists I’ve been meaning to explore further and songs I’m in-the-moment obsessed with. If I’m not making a real effort to listen to something in particular, each of my monthly playlists have been a great way for me to fill the blank spaces. I’ve been making monthly playlists since February, and in that time, I can really say I’ve consumed and understood more music than I ever have before.
